lunar rabbit

Who are we?

Lunar Rabbit Games is an independent game studio located in Philadelphia, born out of the Entrepreneurial Game Studio at Drexel University. We are a group of students across multiple disciplines looking to create unique and beautiful games.

Get the latest

Check out the latest from our team over at our blog for news, updates, and info on the game development process.

Heartline Environment Procedural Generation Part II: Populating the World

Posted by Laura Mo on November 17, 2017

How we added the various environment pieces to the world. Once the terrain has been generated, various environment pieces can be added to create an appealing looking background. In addition to our decision to use...

Heartline Environment Procedural Generation Part I: Terrain Meshes

Posted by Laura Mo on August 03, 2017

How we created the procedurally generated terrain meshes for Heartline. To create the continuous scrolling style that Heartline uses, we procedurally created every terrain mesh so that each piece of terrain would flow perfectly into...

Heartline Save System Part I

Posted by Colan Biemer on October 01, 2016

One of our programmers, Colan, details the process behind one of the major features of Heartline, the save system. The first big decision for a save system is where and how you want to save...